5. Wrench
Description
As a Wrench, you gain Ambition when you face a challenge with technical skill or inventiveness.
Statistics
Starting Skills
+1 Fiddle
+2 Rig
Example Builds
The Mechanic
+1 Deal, +1 Fiddle, +2 Study
The Driver
+2 Control, +1 Engage, +1 Tumble
The Salvager
+1 Study, +1 Tough, +2 Track
The Saboteur
+1 Control, +1 Fiddle, +2 Tumble
Special Abilities
[Special Armour]
You can expend your Special Armour to Resist technical malfunctions, or to Push Yourself when repairing or sabotaging.
Jury Rig
Works like the Shadowrun one where you can craft a single-scene tool from random scrap
Machine Whisperer
Ignore quality and tier when working on machinery.
Wetware Engineer
You may use Rig to treat physical harm, and Study to examine a body's anatomy, diseases, or injuries. The crew (including yourself) also gains +1d to healing rolls.