5. Wrench

Description

As a Wrench, you gain Ambition when you face a challenge with technical skill or inventiveness.

Statistics

Starting Skills

+1 Fiddle
+2 Rig

Example Builds

The Mechanic
+1 Deal, +1 Fiddle, +2 Study

The Driver
+2 Control, +1 Engage, +1 Tumble

The Salvager
+1 Study, +1 Tough, +2 Track

The Saboteur
+1 Control, +1 Fiddle, +2 Tumble

Special Abilities

[Special Armour]

You can expend your Special Armour to Resist technical malfunctions, or to Push Yourself when repairing or sabotaging.

Jury Rig

Works like the Shadowrun one where you can craft a single-scene tool from random scrap

Machine Whisperer

Ignore quality and tier when working on machinery.

Wetware Engineer

You may use Rig to treat physical harm, and Study to examine a body's anatomy, diseases, or injuries. The crew (including yourself) also gains +1d to healing rolls.

Items