2. Worlds and Environments

Creating Points of Interest

Cost Population Type Description
0 Curiosity No permanent inhabitants, only visitors
1 Outpost A small permanent settlement, no more than a few dozen people
2 Settlement A full-fledged settled population, hundreds to thousands or more people

Curiosities

Roll Description Prompts
A crashed ship, exoplane, or transorbital rocket
A derelict ship or station floating in space
An abandoned colony or industrial complex

Outposts

Roll Description Prompts
A remote camp or research station Why are they set up where they are? Are they in need of help or supplies? Are there threats out in the wilderness?
A fuel platform dredging a gas giant Have they recently lost contact with a trader or support ship? Are there stowaways deep in the machinery?

Settlements

Roll Description Prompts
4 An orbital factory or refinery Is labour unrest bubbling under the surface?
5-6 An established colony on a terraformed world Are there criminals or corrupt authorities at large?

Situating Points of Interest

Roll 2d6 1-2 Dry 3-4 Moderate 5-6 Wet
1-2 Cold Lunar world Frosty world Icy world
3-4 Moderate Desert world Temperate world Ocean world
5-6 Hot Volcanic world Tropical world Venusian world
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Roll 1d6 Terraforming Type Description
1 Unterraformed Barren surface, atmosphere is likely unbreathable so settlements will be domed or underground
2 Failed atmosphere engineering Some surface life, atmosphere may be breathable for short periods
3-4 Failed biosphere generation
5-6 Successful terraforming